You get lots of cities by conquering and migrating, or by settling. This is an absolute value: more and bigger cities is always better.Ī metropolis, for example, will give you 5 points a turn. Oh, and it's possible that AI gets money for beacons, but I must test it - I'm not long enough on Lord AI - as for now they, sometimes, started building it, but it was at the moment when I could do the same, but didn't care.ġ] Having lots of cities of that race, the bigger the better. You can always add/change/migrate other races to your cities, if you want to get Unifier Victory conditions, althought you will have to juggle again. Althought getting 5 metropolis would be hard, but Town/City would be good, especially if you focus on one race. One more thing - it's the quality of a city you are looking for. This way you make up for 'evil deed', and also get race happiness. A way to go around Grey Guardian specialty would be migrating a city then releasing it as a vassal. rather not), but at least they grow and build. If you manage to convince them to form alliance they will start growing, althought on unpredictable way (I tend to prioritise population and production, they. And I usually clear the whole area of neutral armies.Ībout idepedent cities - it's usually the best to get them, and on friedly terms. And I also try to settle them that they work as a frontline of defense. But I'm not 100% sure if Dwellings races really do have any governance morale.Ībout cities - I usually leave some unguarded or try to build on places with would benefit me immediately, which usually 'pay' for itself. Maybe, just maybe - if you treat them poorly they will have lower morale, but it's not so bad. Well, dwellings give you nothing to Race Governance. I really wish the manual had been clearer on how to govern efficiently. I should up the amount of independent cities, I guess migrating is an 'evil' act, so I'd probably not be best off choosing at least the Grey Guardians specialty. ![]() I will try for more consistently for multiple cities, but usually its a difficult balancing act to get enough money and troops to settle a new city.īy Dwelling, I mean Mermen, Dragon, Giants, Fairies, and so on. I literally just stopped playing a game just now to check the strategy because on AI lord (though, sadly on an archipelago), I had founded three cities (and am doing a 'round robin of financial juggling to build in them) and the frackin' dwarves beat me to Champion level. I usually play on Lord and yet the AI usually beats me out to the Champion level, then seems to have enough money to immediately construct the beacon, and then enough mana to light it.which totally bones my civ's happiness. Another, rather logical and simple, way would be creating new cities of said race - but this will take more time, because Outpost race governance xp is. I did that once, when I wanted to get 3 race governance maxed - I startet migrating them and I manage to do it and still win as Uniffier (they lost some r. So one of strategies would be migrating a race to a big city. A few metropolises with at least 'happy' race bonus should give a very nice speed of getting to Propeth level. althought having high race happiness is important, far more important is having multiple big cities of that race. And I understand you mean independents cities when you said 'dwellings' (I know I'm kinda neatpicking here but you know - dwellings belong to 'monsters', not 'civilized' races).Ībout strategies. Temples/Hospitals or 'proper' terrain is, generally, a good idea, but getting a race to be happy requires quests from independent cities of said race, migrating them into the cities, doing Betreyal Quest for them and making them your vassal. Ok, now to clear one misuderstanding - city happiness is not race happiness. Emperor especially, so maybe that's the case? But it's possible that on higher difficulty levels AI cheats on it as well on resources. Here, on Lord AI, there isn't much difference between my speed to get to the Champion level and the AI's. VetMichael: First, out of pure curiosity I would like to ask on what level do you play.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |